About The Deadstar Logbook

Workshop, portfolio, and archive for narrative craft.


What This Is

The Deadstar Logbook exists as cross between personal blog and technical/philosophical discussion on creativity, art and world building.

Really, I would just be repeating myself after this post:


About Me

I’m D.S.—a transmedia narrative designer, 3D artist, and visual developer specialising in character psychology, systematic worldbuilding, and grimdark fantasy.

Background:

  • Former military intelligence analyst (pattern recognition, psychological profiling, data synthesis under pressure)

  • 8 years as a freelance illustrator in fantasy/TTRPG space

  • 2+ years indie game art/narrative director

  • Currently building a 120,000-word maritime horror novel with full visual development and constructed language

What I bring:

  • Narrative design understanding (branching systems, companion psychology, reactive storytelling)

  • Visual development (character design, concept art, world aesthetics)

  • Systematic worldbuilding (culture, language, religion)

  • IP adaptation skills

  • Meta-craft awareness (I can analyze and articulate my own design decisions with precision)

Portfolio: deadstar.black


The Philosophy

By building transparently, I’m demonstrating:

  • How systematic worldbuilding works (culture → language → aesthetics)

  • How character psychology drives narrative (pathology as plot engine)

  • How to work within IP constraints (fanfiction and licensed work as craft training)

  • How to analyze your own work (meta-awareness as professional skill)


Connect

  • Portfolio: deadstar.black

  • Email: contact@deadstar.black

    If you’re an artist, writer or reader with questions, you’re invited to reach out.


Fair winds,
—D.S. Black

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