About The Deadstar Logbook
Workshop, portfolio, and archive for narrative craft.
What This Is
The Deadstar Logbook exists as cross between personal blog and technical/philosophical discussion on creativity, art and world building.
Really, I would just be repeating myself after this post:
About Me
I’m D.S.—a transmedia narrative designer, 3D artist, and visual developer specialising in character psychology, systematic worldbuilding, and grimdark fantasy.
Background:
Former military intelligence analyst (pattern recognition, psychological profiling, data synthesis under pressure)
8 years as a freelance illustrator in fantasy/TTRPG space
2+ years indie game art/narrative director
Currently building a 120,000-word maritime horror novel with full visual development and constructed language
What I bring:
Narrative design understanding (branching systems, companion psychology, reactive storytelling)
Visual development (character design, concept art, world aesthetics)
Systematic worldbuilding (culture, language, religion)
IP adaptation skills
Meta-craft awareness (I can analyze and articulate my own design decisions with precision)
Portfolio: deadstar.black
The Philosophy
By building transparently, I’m demonstrating:
How systematic worldbuilding works (culture → language → aesthetics)
How character psychology drives narrative (pathology as plot engine)
How to work within IP constraints (fanfiction and licensed work as craft training)
How to analyze your own work (meta-awareness as professional skill)
Connect
Portfolio: deadstar.black
Email: contact@deadstar.black
If you’re an artist, writer or reader with questions, you’re invited to reach out.
Fair winds,
—D.S. Black



